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cs:coord_system:start [2016/11/15 20:14] James Irwin [Global Frame] |
cs:coord_system:start [2017/10/05 15:29] (current) Sean Kallaher Added TF information |
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| ===== Global Frame ===== | ===== Global Frame ===== | ||
| - | We propose the global frame to be such that the origin is relative to the pinger, and yaw is relative to magnetic north. Pitch and Roll are relative to gravity. | + | The global frame is such that the x,y origin is at the pinger, and z=0 is at the surface. Positive z is up. Yaw is relative to magnetic north. Pitch and Roll are relative to the gravity vector. |
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| * Roll+ - Counterclockwise around X+ axis (Roll **Right** is positive) | * Roll+ - Counterclockwise around X+ axis (Roll **Right** is positive) | ||
| * Pitch+ - Counterclockwise around Y+ axis (Pitch **Down** is positive) | * Pitch+ - Counterclockwise around Y+ axis (Pitch **Down** is positive) | ||
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| + | ===== TF Frames ===== | ||
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| + | * ''world'' - Global frame defined above | ||
| + | * ''cobalt'' - The frame defining the sub's orientation relative to the ''world'' frame based upon the localization node output. | ||
| + | * ''cobalt_sim'' - The frame defining the sub's orientation relative to the ''world'' frame based upon Gazebo's output. | ||
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| + | ==== TF Graph ==== | ||
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| + | A visual representation of the TF tree will be placed here in future. | ||